Powercreep: Design choice or sales pitch?
Disclaimer: This was written before the release of Aglaea Power creep is an understandably controversial term when it comes to gaming, where older characters will slowly lose relevance in favour of newer characters that are both stronger, and more individually capable. As an example, let’s say you had character A. Character A is pretty good, he can do pretty good damage, and can also heal themself with a separate skill, very good, capable character. Then character B comes along. Character B can do more damage than character A, and can also heal while doing damage. For all intents and purposes, Character A, while still good in a bubble, has essentially been power crept by the more capable, desirable, character B Suffice to say, power creep is like a miracle for gacha games, and it can be a tricky thing to balance, if they want to at all. A good example of how to, and how not to balance power creep can be seen in Honkai Star Rail. One of the first characters to release for the game ...